- MODO POLYGON REDUCTION TOOL HOW TO
- MODO POLYGON REDUCTION TOOL MOVIE
- MODO POLYGON REDUCTION TOOL MANUAL
In the demo I show you how to reduce a character head from over 1,000,000 polygons to less than 2000. Big improvements can me made by tweaking things. Also, don't be afraid to play with the reduction settings.
MODO POLYGON REDUCTION TOOL MANUAL
I still had to do a lot of manual clean up, but depending on how much you want to reduce the mesh, they might be good enough. The tool produces two output feature classes, a polygon feature class to store the simplified polygons and a point feature class to store points that represent any polygons that were collapsed to zero-area. POLYGON REDUCTION A Simple, Fast, and Effective Polygon Reduction Algorithm f you’re a game developer, there’s a good chance that 3D polygonal models are part of your daily life and that you’re familiar with concepts such as polygons per sec-ond, low-polygon modeling, and levels of I detail. Modo Blender's poly reduction is ok for small reductions, but I thought Cinema4D and Modo did a better job. A while ago I put together a short demo of tips and tricks for using Maya's Poly Reduce tool on hires meshes. For a group of adjacent polygons which share common edges, it applies to the total area of the group. So moving on to the original topic of the blog post. This one is more of a toy, but cool none the less. There is also a little gadget app based on -> Fluids. Of course you still have to fork out several hundred $ for the iPad :) Chances are that your 3D application already has this. Fortunately theres a solution known as polygon reduction (also known as mesh decimation). Some tools like ZBrush can quickly create a high polycount, so its easy to run into this limit. It's perfect for roughing out an idea when you're away from your desk, or even just killing time in an airport. The maximum amount of polygons our printers can work with is 1 million. For any of you artistically minded people out there that have ever carried around an actual paper sketchbook and pen/pencil.
MODO POLYGON REDUCTION TOOL MOVIE
Honestly this movie doesn't really do it justice. There are several youTube clips out there, but here is a quick demo movie of it in action. Holding the Shift key will increase or decrease the number of sides in increments of 10. You may already be aware, but if not, Autodesk has 2 cool apps running on the iPad / iPhone, both of which are much more interesting when used on the larger screen of the iPad.įirst there is -> SketchBook. When using the Polygon tool, press or to decrease or increase the number of sides by one.
"Daddy, can I play with your giant phone again?" :) When you drag the tool in the viewport, Modo adjusts this number here and in the mesh. Number: Displays the total number of polygons in the currently visible mesh layer. She walked up to me first thing the next morning and said. The Polygon Reduce tool iteratively removes edges from the mesh while trying to maintain as much of the original contouring as possible. Useful for VR, AR, Android, Apple iOS, tablets. I showed my 5 year old daughter some games on it when I first got it and she -loved- it. For over 30 years Okino has produced the primary CAD and DCC model reduction, decimation, optimization and simplification set of software tools. Well I finally got an iPad and I have to admit.